GREEN MEDDLER'S JMS on CompuServe 12/12/95
DeAnna Miller
dmille12 at ix.netcom.com
Tue Dec 12 23:48:06 EST 1995
Subj: A couple of Questions Section: Babylon 5: General
To: Melanie Moser Sunday, December 10, 1995 11:24:04 PM
From: J. Michael Straczynski #414498
{regarding artificial gravity on Narn ship in the
novel _Blood_Oath_}
Urk...that must've slipped past me (which reminds me,
I'd better get back to finishing proofing the next novel).
And yes, we'll see more of the Narn homeworld as we go along.
jms
Subj: Not B5 Section: Babylon 5: General
To: Sharon Foster Sunday, December 10, 1995 11:24:03 PM
From: J. Michael Straczynski #414497
{regarding a show called "Vanishing Son"}
Nope, don't know a thing about it, only heard the name
here and there.
jms
Subj: Harlan Signs in LA/SF Section: Babylon 5: General
To: All Monday, December 11, 1995 2:09:10 AM
From: J. Michael Straczynski #414554
Harlan Ellison will be signing copies of his new CD-rom
game, "I Have No Mouth, And I Must Scream," based on his
award-winning short story of the same name, at Tower Video in
two locations in the coming week:
In Los Angeles on Wednesday, December 13th, at 8801
Sunset Boulevard from 6-7:30 p.m. and in San Francisco from
6-8 p.m. at 3205 20th Avenue, 2nd floor on Thursday, December
14th.
jms
Subj: Episodes on Tape Section: Babylon 5: General
To: William H. DiPaola Monday, December 11, 1995 2:11:10
From: J. Michael Straczynski #414555
We're still trying to work this out.
jms
Subj: G'Kar Trading Card Section: Babylon 5: General
To: Jason Wong Tuesday, December 12, 1995 3:14:17 AM
From: J. Michael Straczynski #415066
{regarding G'Kar not being on the card}
Is this the one on the actual card, or the promo four-
card? I knew it was wrong there, and I'd thought we'd caught
it before the finished versions were out.
jms
Subj: Rage's Thots: Comm ? Section: Babylon 5: General
To: Chad Underkoffler Tuesday, December 12, 1995 3:14:18
From: J. Michael Straczynski #415067
Yes, long-distance com systems like StellarCom are
tachyon based; communication inside hyperspace to and from
normal space is very difficult and problematic due to the
differing physics involved; the beacons ships ride in between
jumpgates are more or less anchored to the gates at the
hyperspace side.
That's my story and I'm sticking to it.
jms
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