ATTN: JMS; the FX look fabulous!

B5JMS Poster b5jms-owner at
Sun Dec 15 06:34:22 EST 1996

Subject: ATTN: JMS; the FX look fabulous!
 No. | DATE        |  FROM
s  1: Dec  4, 1996: jackieross at (J Ross)
-  2: Dec  4, 1996: jmsatb5 at
+  5: Dec 13, 1996: Mojo at (Mojo)
*  6: Dec 14, 1996: jmsatb5 at (Jms at B5)


From: jackieross at (J Ross)
Lines: 30

Dear Joe,

Since I spend a lot of time with the remote in hand, watching a 
re-watching sequences from episodes (my brain takes at least three 
passes to soak it all up), I wanted to tell you how *impressed* I am 
with the FX this season! As far as I can tell, there has been no 
decrease in quality of CGI. In fact, I am delighted with how great 
it all looks. 

The atmospheric "lightning" effect on the planet in "Whatever
was spectacular. The effect was so realistic that my comment at the 
time was, "Wow! That looks like footage from an episode of Nova!"  Do 
you use any film from NASA or other agencies as a "base" from which 
to create such affects? It looks absolutely real!

Also, the garden on Centauri Prime was opulent and LARGE. It showed
just how foolishly wasteful the royal court could be with resources just 
for the pleasure of a few. In this case, a few moments of CGI was worth 
a thousand words. Nice job!

Your people have raised the pole up a few notches once again. Keep 
up the great work, one and all! It is appreciated and enjoyed.

Best wishes, 
jackie jordan ross<*>


From: Mojo at (Mojo)
Lines: 22

>I loved the Vorlon ships in  "FTA"...I was surprised to learn that it
>wasn't squid or octopi that influenced the design but cloves of
>garlic?  Garlic?  

Actually, cloves of garlic were Ron Thornton's inspiriation for the
design of the original Vorlon Transport from the pilot.

And I do agree that most of the new FX have been looking quite good

However, there was the one shot where the - whoops!  Sorry - force of




From: jmsatb5 at (Jms at B5)
Lines: 14

"However, there was the one shot where the - whoops!  Sorry - force of

I assume you're referring to the one shot in the opening where we zip over
the back of the station, which was never completed in the 3 years of the
show, in which instead the polygons were just stretched rather than being
properly mapped and given specularity.  We've subsequently fixed that.  


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